ABCISSION

A 2D PLATFORMER BY MOON SOFT

SUMMARY

In the desert where nothing is alive, a non-gender character jumps, double jumps and dashes to make the world come alive. On the way, the player is releasing captivated souls to finally make the desert bloom again.
 

In this project, I and Rikard had free hands to create an adventure game. At first, we wanted to make an open-world feeling. But after playtesting and iterations, we decided to make it a more linear game. The concept is made as a hub where the player, in the extent of the above abilities, can unlock the different levels

RESPONSIBILITIES

ABOUT

  • Level design

  • Getting the right metrics

  • Playtest

  • Propping

  • Level Editor: Tiled

  • Co-designed with Rikard Carlsson

  • Developed over 8 weeks half-time