GROUP PROJECTS

2D - PLATFORMER

TOP - DOWN GAME

SPLINE SHOOTER

TOP - DOWN HACK 'N SLASH 

FIRST - PERSON SHOOTER

POINT AND CLICK

SHMUP - SHOOT `EM UP

Ventriloquest was my first game. Most of the work, therefore, became a learning journey, understanding the pipeline, and finding out how game development actually works.

In this project, the most important purpose was to create the enemy shooting patterns.

In this project, I and Rikard had free hands to create an adventure game.

In this game project, I and Agnes focused on the balance in the game. 

This was the first project we made as a group during our second year, and we were all excited to start working in 3d in a game project.

Our goal with the level design was to make the city feel big, yet create a linear design. 

In this game, our main focus was on scripted events. In this sense, we had big dreams and wanted to do much.